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Год выпуска: 12 октября 2011 Жанр: Strategy (Turn-based) / 3D Разработчик: Black Hole Entertainment Издательство: Ubisoft EntertainmentУстановка: 1) Установите игру. 2) Установите патч. 3) Скопируйте содержимое папки Crack в папку с игрой.
• Adding Dynasty Weapons for the Altar of Wishes not present in version 1.0: o Batu's Totem o Assassin's Blade o Will of Urgash • Adding 4 new Multiplayer Maps and the map a “bridge too far” not present in version 1.0 for a total of 15 cutom maps: o Brimstone’s Gold o Feuding Duchies o Fortress of Honour o Silence of the Ancestors
• Optimized memory usage
• Several AI tweaks: o Build order improvements o AI resource management improvements o AI does not convert captured towns if it can not be protected o AI does not build buildings in captured towns if it can not be protected o Improved decision making between building and unit purchase o Fixed marketplace usage (uses it when it is worth to use ) o Tuning on skill path choices for primary and secondary heroes o Improved cooperation among primary and secondary heroes o AI Captures mines faster o Increased efficiency for AI town defense o Advanced and basic town portal usage improvements
• Balance and General Changes: o Default hero attack damage has been reduced to 300-340 at level 30 (from 400-450) o Defend action gives +10 Might and Magic defense instead of +15 o Stand Your Ground and Mass Stand Your Ground do +7/+9+12 and +5/+6/+7 o Heal and Regeneration requires 20 mana to cast (instead of 15) o Arcane Exalation III gives +3 Magic Power (instead of +2) o Arcane Ward III gives +3 Magic Defense (instead of +2) o Assailant III gives +3 Might Attack (instead of +2) o Charismatic Leader III gives +3 Leadership (instead of +2) o Defender III gives +3 Might Defense (instead of +2) o Destiny's Chosen III gives +3 Destiny (instead of +2) o Rampage bonus changed to +5/+7/+8 Might Power (instead of +5/+6/+7) o Resilience bonus changed to +5/+6/+7 Might Defense, +10%/+12%/+13% Health (instead of +3/+6/+9 Might Defense, +3%/+6%/+9% Health ) o Counterstrike II and Counterstrike III duration reduced to 1/2/3 turns (from 2/3/4 turns) o Archery III ranged penalty reduction reduced to -25%/-30%/-35% (from -50%/-75%/-100%) o Idol of storms damage increased by 25% o Frenzy charge removed, 4 turn cooldown added o Frenzy bonus increased to 10/30/50% (from 5/15/30%)