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Hard Reset v1.23r11 (1C-Софтклаб) (RUS) (обновлён от 21.12.2011) [Repack] от Fenixx - скачать торрент



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image001 Добавлен: 04 окт 2013
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СообщениеДобавлено: 04 окт 2013 

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Дата выхода: 13 сентября 2011
Дата выхода в России: 14 сентября 2011
Жанр: Action (Shooter) / 3D / 1st Person
Мультиплеер: Отсутствует
Разработчик: Flying Wild Hog
Издатель: Flying Wild Hog
Издатель в России: 1C-Софтклаб
Локализатор: Snowball Studios
Тип издания: Repack (Лицензии)
Платформа: PC
Язык интерфейса: Русский
Язык озвучки: Русский
Таблетка: Вшита (THETA.v 1.23r11)
Сайт игры: http://games.1c.ru/hr/

Системные требования:
Операционная система: XP, Vista, 7
Процессор: Pentium 4 или Athlon 64 - 2,5 ГГц Quad Core или Phenom II x4 - 2,5 ГГц
Оперативной памяти: 2048 Мб 3072 Мб
Свободного места на жестком диске: 3240 Мб
Видеокарта: GeForce 8800 GS или Radeon HD 3870, (512 Мб) GeForce 9800 GT или Radeon HD 4870, (512 Мб)
Файловая система: FAT, NTFS

Важно: перед установкой отключаем Антивирус и Файрвол!


Краткое описание:
Будущее. На Земле, разоренной войной с машинами, остался всего один город, где еще живут люди. Герой Hard Reset майор Флетчер — один из обитателей этой твердыни. И именно ему предстоит сыграть главную роль в конфликте, который определит судьбу всего человечества.
Динамичный шутер Hard Reset соединяет в себе самые яркие черты лучших представителей жанра с непредсказуемым сюжетом и неповторимой атмосферой киберпанка, знакомой по фильмам «Матрица», «Бегущий по лезвию бритвы» и «Призрак в доспехах».


--За основу взята Лицензия от 1C-Софтклаб--
Игра:
* аудио качество 100%
* видео качество 100%
* эксклюзивный установщик
* установка всего дополнительного Softa (DirectX)
* все пути реестра сохранены
* запуск игры через ярлык на десктопе или через меню пуск
* для установки необходимо 256 Мб ОЗУ
* время установки 3 минут(а,ы)
Патчи:
* v 1.0
* v 1.01
* v 1.2
* v 1.21
* v 1.22
* v 1.23
* v 1.23r11
Разное:
* игровые архивы не тронуты
* сохранён Мануал по игре - ManualManual.Hard Reset.pdf
Удалено:
* все языки кроме Русского
Автор Repack'a:
* Fenixx


* Added a FOV slider in Menu>Options>Video.
* Added a Fast Menu option in the Main Menu.
* Fixed a Crash – while in game, Video Options, with any of the expandable menus open, after pressing ESC the game crashed.
* Due to various bugs we removed the ability to use console commands FOR THE TIME BEING. When we’ll deal with the bugs (mostly saving the current AI state issues) we will reimplement console commands.
* Fixed compatibility issue with _____x1200 Vertical resolution in menus.
* Implemented German Steam achievements.
* Fixed various localisation issues.
* Improved loading times between levels.
* Added different tabs in Load Game menu for each difficulty level separately.
* Removed the Benchmark as it was especially designed for the free Demo version. If you want we will reimplement the Benchmark in the upcoming patch.
* Improved in-game video replay.
* Added 6 additional checkpoints throughout the game.
* Fixed an issue with the profile system – Video Options will now be correctly applied after changing from a Steam profile to a Local one.
* Fixed various issues concerning level geometry.


* Benchmark Mode - You can access the Benchmark mode in the 'Extras' menu.
* Command line benchmark mode - Benchmark is also accessible from the Windows command line - in order to launch it enter hardreset.exe -benchmark.
* Additional Mouse button bindings - You can bind the 4th and 5th mouse buttons.
* All keys button bindings - you can now bind all the buttons on Numerical Keypad (except forn number 5).
* Sprint (shortly) even while still recharging - Sprinting is now possible at any moment - you don't have to wait till the sprint bar fills up.
* Sprint will now charge 20% faster than before.
* Disable Weapon Cool-down period - Weapon cooldowns are disabled now. You can change weapon modes while the weapon is on cooldown.
* Improved the time between switching between N.R.G. Weapon adn CLN Firearm.
* Single Switch-Weapon Button - the F key will now switch between weapons.
* Mid-game difficulty change - You are now able to switch difficulty midgame (the lowest difficulty ever chosen during the whole run determines the achievements unlocked).
* Disable sprint effects - You are now able to disable Motion Blur and Fov widening while in sprint. Tick the appropriate box in Game options menu.
* In-game Score report - You are now able to check your Mission stats while in-game pressing the Tab key.
* Disable logos - You are now able to disable starting logos in the Game options menu.
* Small healthpacks now regenerate 20 HP instead of 30 HP.
* Audio mode detection - The game will display the current system Audio Mode in Audio Options.
* Triple Buffering - Added in Video Options.
* MLAA antyaliasing was substituted with FXAA antyaliasing.
* Various improvements with game geometry.


* Hard Reset Gets Survival Mode with New Maps and More.
* 1.2 Patch for Flying Wild Hog's Old-School Shooter Adds NVIDIA 3DVision Support and Gameplay Fixes.
* Flying Wild Hog's debut shooter turned a lot of heads when it was released last month, thanks to its fast-paced, destructive action, unconventional weaponry and incredible visuals. Flying Wild Hog is kicking the heart-pounding gameplay up a notch with the introduction of Survival Mode in the 1.2 patch, which is available today. Survival Mode unleashes wave after wave of robotic hell upon the player, who has make good use of weapon upgrades to delay the inevitable as long as possible. The new game mode is available in all of the game's difficulty modes, and brings with it two new maps, as well as leaderboards to compare scores with friends.
* In addition to Survival Mode, the 1.2 patch adds full NVIDIA 3D Vision and Surround support, as well as support for multiple displays. A number of other gameplay tweaks and fixes are also introduced in the patch, with Flying Wild Hog busily working on future content and gameplay updates.

-What's new-
* New Survival Mode. Two new maps are available: 'Arrival Hall' and 'Landing Pad'.
* To launch Survival Mode, select 'New Game' and then 'Survival Mode'.
* Survival Mode is available in all the difficulty levels selectable for Hard Reset Campaign.
* Added Leaderboards for the Survival Mode.
* Full Nvidia 3dVision support.
* Full Nvidia Surround support.
* Support for multiple displays - recommended 3 display adapters for best effects, and several non-standard resolution modes.
* To select the triple display mode in the game, change the Aspect Ratio to 'Other' in the Video Options menu, then select a resolution you wish to use.
* Note that the 'Other' mode will be available only if you have 3 displays connected to your PC.
* Added a 'Details' tab in the Profile screen - now you are able to check the score you achieved on each of the game's levels.

-What's changed?-
* During bullettime, falling down won't cause additional damage to players.
* Changed the way how the Mortar Cyborgs react to player in vicinity.
* Crawling gorillas will explode when trying to jump off a higher place.
* Changed the way how Melee Cyborgs behave - now you are able to avoid their attacks while sprinting - their aoe frontal cone was lowered.
* All the crosshairs will be displayed in an appropriate way to objects in front of the player for 3dVision.
* Changed the way how the messages and hints are displayed to a way more appropriate for 3dVision.
* Changed the way how dynamic lightning is rendered on decals.
* Changed the way how weapons are displayed on screen.
* Changed the way how the HUD is displayed both in 3d and on multiple displays.
* Improved support for dual SLI users.


* Mouse cursor will now disappear when using joypad/controller.
* When a joypad/controller is connected, the currently selected option will become highlighted.
* Joypad/Controller left analog stick is now used for navigating the menus.
* Improved Nvidia 3dVision compatibility with FSAA x2 and FSAA x4.
* ATI Eyefinity support.


* New special winter achievement - Blizzard - Kill 50 enemies with electricity only.
* Main menu default speed increased.
* Message display duration was tweaked. Minimum and maximum message display durations changed.
* Fixed an error causing achievement points to display zero.
* Further improvements to game stability - fixed a very rare crash.


* Fixed incorrect color highlight of available upgrade description in the upgrade machine.
* Fixed hovercar movement orientation on the 'Underground' level.
* Fixed an error that would cause one of the control panels to be operational while enemies are spawned on the 'Atlas' level.


* -----

















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